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Particle Physics (quick rendering demo)

Posted on December 8, 2006March 10, 2020

I’ve created this demo to demonstrate how water-drops will collide with a few spheres in 3D space. It’s possible to slow down time for a ‘BulletTime’ like effect. I quickly realized that creating time stable physics is hard and therefore the demo is entirely frame based. Visualization was done through OpenGL.

Controls:

  • Hold Space: accelerate time to 1:1 ratio
  • Hold E: stop particle emission
  • Left and right mouse: rotate and translate view

Source code is included in the download.

particlesDownload

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